Posted by member 12025 on 2004-08-16 13:43:03 link
Tiny is fine, as long as it is in a corner and/or optional.
FI, a roll-up (AKA shade) feature is always handy, or buttons in corners, which really don't need to be big, as they just have to catch the slop from you flicking your wrist.
Otherwise I agree. Too many themes out there use itty bitty fonts and things (anti-aliased and too small to read popup fonts are a long-standing gripe I have), but oh well, that's for the themer to do. At least you can change it :).
Liquid Circuit: it already is a tool for creation of interactive ditigal art, and just like any other art, a lot of is crap, as many themers don't pay attention to detail. Sure, you can't pump out a theme a month, but you don't need to.
As far as tiny vs. large for me...it depends. Text should never be itty bitty, but anything else can be any size necessary...or as close as i can get, given the limitations of xLabel (and when xLabel is your limitation, you know you're asking too much :)).
FI, a roll-up (AKA shade) feature is always handy, or buttons in corners, which really don't need to be big, as they just have to catch the slop from you flicking your wrist.
Otherwise I agree. Too many themes out there use itty bitty fonts and things (anti-aliased and too small to read popup fonts are a long-standing gripe I have), but oh well, that's for the themer to do. At least you can change it :).
Liquid Circuit: it already is a tool for creation of interactive ditigal art, and just like any other art, a lot of is crap, as many themers don't pay attention to detail. Sure, you can't pump out a theme a month, but you don't need to.
As far as tiny vs. large for me...it depends. Text should never be itty bitty, but anything else can be any size necessary...or as close as i can get, given the limitations of xLabel (and when xLabel is your limitation, you know you're asking too much :)).