Posted by member 99 on 2003-12-20 15:35:14 link

!SkinBoxLoadBoxHook creates a new window, if you've created an existing window with #L, you'll have 2 different skinboxes with the same name. (maybe it should be different, but that's how it works now)

You can hook one skinbox into another like this:
!SkinBoxCreate outer $etc$
!SkinBoxExec outer !SkinBoxLoadBoxHook name=inner : {@ih}
!SkinBoxMove inner $x$ $y$ $width$ $height$

and I think you have to assign an image, there seems to be a bug with painting these child windows with solid colors.

I'm sorry, skinbox's code is really a mess...