WinXP Systray Sound Icon. Thread last updated on 2008-09-14 13:48:08

Posted by member 223400 on 2008-09-13 17:19:39

Hey,

I just noticed with xtray (latest version) that the sound icon that goes in the systray isnt showing up in xtray at all. I double checked in the sound properties in the windows control panel if it is supposed there and the check mark is in.

Is this normal? Did I glance over a note in the release notes or known bugs?

Thanks,
-Wolfen

Posted by member 1 on 2008-09-13 18:28:57 link

make sure your theme isn't hiding it for you.

Posted by member 223400 on 2008-09-13 19:19:22 link

Hmmm? My theme? I made the theme im using. Work in progress actually. Im currently building one. Maybe that tango system font installer i used did something funky.

Posted by member 1 on 2008-09-14 05:01:47 link

xTray can be configured to hide system tray icons for you. If you didn't do that...are there any other icons missing?

Posted by member 223400 on 2008-09-14 10:12:46 link

No it seems to be fine now. Im not sure what had happened.

One more question though! Im setting up a label with bevel and gradient. It doesnt seem to be making the gradient. Could you tell me something is wrong here?

*Label Games
GamesText Games
GamesX 32
GamesY 0
GamesWidth 128
GamesHeight 16
GamesOnLeftClick !popupGames $GamesX$ $GamesY +GamesHeight-16$

GamesHoverColors $aluminium5$
GamesFont $mainfont$
GamesPaintingMode .multicolor
GamesBevels $bevelsize$
GamesColors $bevelcolor$
GamesGradientColors $skyblue3$
GamesGradientType .vertical

Just wont catch. Even when I tried it with just the gradientcolor web number typed in rather then my var there.

Posted by member 1 on 2008-09-14 10:32:56 link

Does it just draw a solid color for your label?

Posted by member 223400 on 2008-09-14 10:56:30 link

Well. The bevel is working if that is where your going. So its not really solid. Thats why im confused i guess. I get the bevel but not the gradient.

Posted by member 32550 on 2008-09-14 11:31:16 link

The first value in Colors is the normal background color AND the first color in your gradient.
Atm you are using a gradient from $bevelcolor$ to $skyblue3$.

Colors (bgCOLOR) [(lightbevelCOLOR)] [(darkbevelCOLOR)]
Sets the colors of the texture, first the BGColor, then optional Light and Dark BevelColors.

GradientColors (COLOR) [(COLOR)] [(COLOR)] ...
If defined, a Gradient is Painted with the BackgroundColor and the specified Gradient Colors.

Posted by member 223400 on 2008-09-14 12:35:59 link

Hmm. I think something is shooting past my head. I am not sure whats wrong with my code there then.

Bevel Color is set to 3 different colors. Skyblue is a single color. So I would of thought this would work. Do I need to specify another color on gradient colors?

I mean the blue is not showing at all.

Thanks for the help so far guys. I appreciate it =D

Posted by member 1 on 2008-09-14 13:30:12 link

That's why I asked if you had a solid square that was skyblue3. You need to define at least 2, if not 3, colors for your gradient. Now...it may be not drawing anything because you told it to make a gradient with one color...but I don't know for sure.

Posted by member 223400 on 2008-09-14 13:48:08 link

Well I have also tried 3 colors as well. To no avail. Maybe I have the syntax wrong? GradientColors 2c2c2c 00001f 999223. Just some random colors there heh. But thats the syntax i was using for the three colors.

Edit: I found that if I put it in the Global command it works for most of the stuff. I had to go manually put it in for others. Still trying to get it into popups but thats just me not wanting to do that yet hah.